State-Awareness vs. One-Shot Prompts: Why Your AI Game Logic Keeps Breaking Explains why AI game logic breaks without persistent state and how state-aware workflows enable stable, iterative game development.
5 Assumptions About AI Game Dev Studios Challenges common assumptions about AI game development studios by clarifying their capabilities and limitations.
What Is a Game Jam? A Roadmap to Finishing Playable Games (Updated February 2026) Explains what game jams are and why constrained timelines help creators finish playable games more consistently.
C# vs. Intent: Why Manual Scripting Stalls Indie Progress Explains how manual scripting slows early development and why intent-driven workflows reduce setup friction.
How Agentic AI Automates Game Development: A Roadmap for Task Orchestration Outlines how agentic AI automates game development tasks through planning, orchestration, and persistent context.
Plan Mode vs. Fast Mode: Calibrating AI Reasoning for Game Development Compares Plan Mode and Fast Mode to show how different AI reasoning approaches affect reliability and iteration.
What Is the Makko Sprite Studio Props Generator? A Pipeline Efficiency Guide Explains how the Sprite Studio props generator supports consistent, reusable environments in a 2D asset pipeline.
Visual Novel Tutorial - Episode 1: Getting Started with Makko AI Introduces the Makko workflow for creating a visual novel, focusing on project setup and early narrative structure.
Building a Minecraft-Style 3D Game With AI: A Makko Example Demonstrates how a Minecraft-style 3D game can be prototyped using AI-driven systems and rapid iteration.
How to Add Animated Characters to a Game Using Makko Walks through adding animated characters in Makko, from manifests and assets to animation states and testing.
AI Character Creator vs Sprite Sheets: What’s Actually Happening Clarifies the differences between AI character creators and sprite sheet workflows in terms of control and game readiness.
How Agentic AI Chat Builds Game Logic Explains how agentic AI chat maintains and updates game logic across iterations instead of generating isolated outputs.