sprite animation Sprite Animation Alignment: Anchor Points, Scale, and using Characters in multiple games A complete walkthrough of Makko's Alignment Editor, covering how to scale characters to fit their game world, set anchor points correctly, and understand the critical difference between manifest-specific and global edits in a multi-game asset pipeline.
sprite animation Sprite Animation Workflow: Asset Hygiene, Anchor Points, and Getting Game Characters Right A complete weekly breakdown of Makko's sprite animation workflow, covering anchor points, asset pipelines, jump animation, the action layer, and why your character's emotional pacing starts with frame count.
AI Game Development AI Game Development as a Brick-by-Brick System: Scene Architecture, Debugging, and Sprite Animation Discipline Many creators approach AI game development with the same expectation they bring to a text generator: describe the end result and receive a complete output.