sprite animation Sprite Animation Alignment: Anchor Points, Scale, and using Characters in multiple games A complete walkthrough of Makko's Alignment Editor, covering how to scale characters to fit their game world, set anchor points correctly, and understand the critical difference between manifest-specific and global edits in a multi-game asset pipeline.
sprite animation Sprite Animation Workflow: Asset Hygiene, Anchor Points, and Getting Game Characters Right A complete weekly breakdown of Makko's sprite animation workflow, covering anchor points, asset pipelines, jump animation, the action layer, and why your character's emotional pacing starts with frame count.
sprite animation One Pixel Art Character Powers Two Games: How to Build Genre-Specific Movesets and Animations A character that looks good but cannot move is a prop, not a player. The visual design — the silhouette, the color palette, the art style
AI Game Development How to Make a Game Without Coding The most common assumption people bring to game development is that it requires coding. That assumption is not unreasonable — for most of the history of
AI Character Creator AI Character Creator vs Sprite Sheets: What’s Actually Happening Clarifies the differences between AI character creators and sprite sheet workflows in terms of control and game readiness.