AI Game Development The Team Behind Makko AI: Amazon, PAX, and a Different Vision for Game Development Most game development tools are built by engineers for engineers. The assumption baked into their design is that the person using them already knows how
AI Game Development No-Code Roguelike: How I Shipped a Full AI-Generated Game in 10 Days (Devlog #1) TL;DR: I prototyped the core gameplay loop for a roguelike in 10 days using Makko.ai for every line of code, every asset, and
sprite animation Sprite Animation Alignment: Anchor Points, Scale, and using Characters in multiple games A complete walkthrough of Makko's Alignment Editor, covering how to scale characters to fit their game world, set anchor points correctly, and understand the critical difference between manifest-specific and global edits in a multi-game asset pipeline.
sprite animation Sprite Animation Workflow: Asset Hygiene, Anchor Points, and Getting Game Characters Right A complete weekly breakdown of Makko's sprite animation workflow, covering anchor points, asset pipelines, jump animation, the action layer, and why your character's emotional pacing starts with frame count.
sprite animation One Pixel Art Character Powers Two Games: How to Build Genre-Specific Movesets and Animations A character that looks good but cannot move is a prop, not a player. The visual design — the silhouette, the color palette, the art style
AI Game Development How to Make a Game Without Coding The most common assumption people bring to game development is that it requires coding. That assumption is not unreasonable — for most of the history of
AI Game Development AI Game Development as a Brick-by-Brick System: Scene Architecture, Debugging, and Sprite Animation Discipline AI Game Development • Visual Novel Systems • Structured Workflow AI Game Development Is Not One Prompt. It Is System Construction. Many creators approach AI Game Development
AI Game Development State-Awareness vs. One-Shot Prompts: Why Your AI Game Logic Keeps Breaking Explains why AI game logic breaks without persistent state and how state-aware workflows enable stable, iterative game development.
AI Game Development 5 Assumptions About AI Game Dev Studios Challenges common assumptions about AI game development studios by clarifying their capabilities and limitations.
Game Jams What Is a Game Jam? A Roadmap to Finishing Playable Games (Updated February 2026) Explains what game jams are and why constrained timelines help creators finish playable games more consistently.
Plan Mode Plan Mode vs. Fast Mode: Calibrating AI Reasoning for Game Development Compares Plan Mode and Fast Mode to show how different AI reasoning approaches affect reliability and iteration.
Visual Novel Visual Novel Tutorial - Episode 1: Getting Started with Makko AI Introduces the Makko workflow for creating a visual novel, focusing on project setup and early narrative structure.